#include "backGround.h"

USING_NS_CC;

bool backGround::init()
{
	if (!Node::init())
	{
		return false;
	}

	Size size=Director::getInstance()->getVisibleSize();
	this->setPhysicsBody(PhysicsBody::createEdgeBox(size));
	this->setContentSize(size);

	return true;
}
